Oh my goodness, this was so much work! It took me about... 15 hours? Just for a map! Of course, it only makes sense because of the fact that everything is hand drawn and hand shaded. I kind of put myself in my own rut, but I wanted it to look similar to Erin Hunter's maps without copying them, so I used similar styles... I probably will never do something like this ever again. It ruined my patience. But hey, I have been needing to do this for 3 years, so it's something I can finally cross off of my list.
Okay, so I know this is a lot of reading, but it's worth it. I promise you the descriptions are interesting:
Moonclan Camp- Moonclan consists of mostly forest. It shades their clan during Green-Leaf and protects their clan from brutal winds during Leaf-bare. Their camp is also shaped by the rivers that flow throughout all of the clans. Therefore, they depend on prey from the river as well as the forest. Their territory includes spaces such as Highstones and Thorn Hollow. Highstones are a grouping of rocks close to the river. Leaders of Moonclan enjoy using that place for clan announcements and ceremonies. It is considered divine at night when night comes because of the moon's touch on it. Thorn Hollow is famous for having the best prey in the whole forest. The animals hide in the thorns to keep away predators. Over the years, Moonclan has found a special tunnel to access the whole area. On the far left side of Moonclan camp, there is also a ledge that Moonclan cats like to sleep or perch on. Moonclan cats also enjoy using the space to the far right of them, Sunningstones, since it is the only space they can lie down in the sun fully.
Sunclan Camp- Sunclan is mostly grasslands. It can be a disadvantage due to the lack of hiding space, but the Sunclan cats manage by using the forest space touching their territory. They love the open space due to the high amounts of sun contact. It is also a perfect territory for them due to their "high maintenance". Sunclan cats are known for making fun of the other clans' "filthy territories" while their's is sun-kissed and simple. However, their territory can be horrible during leaf-bare. They migrate to the small forested areas, but it forces them to cram their clan into small areas and can be difficult for them to survive. Their prey mostly consists of whatever forest prey they can find as well as rabbits from the fields.
Duskclan Camp- Duskclan is definitely the most disgusting of the clans. Their clan is filled with "stinky" marshes. The forested areas around the left side of their clan are also swamp. Their clan does not mind the smell or looks of their clan. They use it to their advantage as none of the other clans enjoy being near them, thus, they are rarely attacked. Their clan is also filled with hiding places, so they are easily the most difficult to attack. Nothing in their clan is really considered "formal". They barely hang on to the warrior traditions and only seem to be hanging on to them by a few cats. Their prey is very minimal as there is more reptiles than rodents, but they seem to manage with whatever they can.
Dawnclan Camp- Dawnclan consists of many hills. Most clans say it is because of Dawnclan's "solitary nature", but it is actually used for spiritual connections to Starclan, like praying. Their connection rules most of their lives, so it was important for them to be on the highest ground they could to be closer to their ancestors. Their prey mostly consists of whatever they can find. That usually includes rabbits and prey from the river. However, most cats don't even hunt near the rivers due to their high demand for high ground. They are a lot like Duskclan, in that sense, since they both have difficulties receiving prey.
Gathering-Place- Gathering-Place is placed in the center of all clan territories. It is the "neutral ground" for all of the clans, and is where all the clans go to discuss their news every moon. It is mostly accessible to most cats, but Dawnclan usually has to swim across the river just to arrive there. All of the river straits connect in the very center of Gathering-Place, forming a waterfall. Four large rocks, much like Highstones in Moonclan, are in front of the waterfall. They are where the leaders stand while speaking to the warriors of the other clans. The waterfall collects into a pool around the four rocks, creating an island. There is one flat rock centered in the middle of the pool; it is where the deputies of each clans sit. The rest of the place is a grassy-area surrounded by forest. This is where the other cats sit and discuss.
Sacred Stones- This is the most precious place to all of the clans. It is where medicine-cats meet to speak with Starclan. The medicine-cats use the cave entrance. It is unsure what is inside there, but it is said to be beautiful. Most cats never visit there for their lives since the place is forbidden to cats other than medicine-cats. It is said that cats would be plagued by their ancestors if they even tried to enter. However, if one was lucky enough to, they would have to keep the cave's secret for the rest of their lives.
Twoleg Farm- There is not much known about this farm. It is said that this is the source of most of the Kittypets that are found by clans, but no clan has really been close to the farm, not even Sunclan who is closest to the farm.
Rustystones- Rustystones is a small strait splitting Moonclan and Duskclan. It is said to be the most noisy of places throughout all of the clans. This is because of all of the air traffic from birds on each side of the area: birds from the swamp and birds from the forest. Rustystones is mostly a grassy, sandy area with the occasional rock pile. It almost looks like a little sliver of the desert!
Moonpath / Sunpath- Not much is known about this path. It is said to have been used by twolegs, but there seems to not be much use out of it now. For the most part, it is very quiet. The name is also uncertain. Some cats call it Moonpath while others call it Sunpath.
It looks like that's it! I hope you enjoyed learning a little more about the clans as well as getting an idea as to where you can go when you RP.